
A way to check this is in the file contents: if the mod contains only an XComContent.ini besides XcomGame, XCOMEngine, and XComEditor.ini (1kb each), it´s likely safe. Nearly all cosmetic mods and voice packs will work out-of-the-box, unless they also add other content such as missions, characters, etc.There is no 100% guarantee that it will prevent save corruption, but it should allow you to continue testing. Install Remove Missing Mods for WotC and use it if you need to remove a conflicting mod.This doesn't mean that vanilla or LW2 specific mods are automatically incompatible, but you do need to test anything not specifically noted as compatible and many will not be. If it isn't compatible with WotC it will not work with LWotC. Only mods compatible with WotC can possibly be compatible.Particularly the black magic XCOM 2´s Load Order is: Also reccomended to look at Robojumper´s blog.How to make a mod´s scripts load before LWOTC.- your first stop in the case of crashes, things not working, etc.For general modding installation and know-how, there is a pretty detailed wiki on Reddit (.Join the #modcompatibility conversation on the LWotC Discord to get the latest updates and #lwotc-modding conversation to discuss particular issues with LWOTC-specific mod creation.Only ask questions related to a mod when you can´t find the info there.

Read each mod’s descriptions and comment section thoroughly, there are quite a few abandoned mods and it is worth a few minutes to avoid hours of frustration when you are twenty hours into your campaign and you get an unsolvable CTD.
If you won´t read anything else, READ THIS: This is a community-maintained list of mods and how they interact with Long War of the Chosen.
